So all devs, please consider how you can leverage all that the UI framework has to offer around accessibility. NET MAUI provides enough support for devs around accessibility for the devs to deliver efficient Sudoku game experiences. For example, to control a screen reader.Īs far as I know, my Sudoku game can be efficiently played with the keyboard. Many people for many reasons only use the keyboard. So we really need all those devs out there who today only test their apps by clicking with a mouse or prodding with their finger, to also test their apps’ end-to-end experiences with only the keyboard as their input device. It might seem that keyboard usage is so fundamental that it doesn’t need mentioning here, but I’ve encountered so many apps that can’t be used with the keyboard. So below I’ll mention a few other things that we might consider, as we work towards building an app that everyone can enjoy. When it comes to supporting more player choices, I expect many Sudoku apps go as far as offering a light mode and dark mode, but little beyond that. The game is freely available at Grid Games for Windows.įeedback is always welcome on the game, and if you have thoughts on how the game could be made more fun for you or someone you know, please do let me know. This article mentions some of the different ways I’ve tried myself when running the Windows version of the game. In the meantime, I’ve continued exploring how a Sudoku game might be played with a variety of different input and output methods. Enough discussion perhaps that might lead one day to those large, successful companies updating their Sudoku games so that the games can be enjoyed by more people, regardless of how those people work at their devices. So my hope in building the game has been that by demonstrating how practical it is to build accessible Sudoku experiences, more discussion around the topic might be generated. It seemed that somehow, something in this world was very broken. There are a few reasons, but one real motivator was learning that popular versions of Sudoku from a couple of large, successful companies were inaccessible. I was recently asked why I keep exploring the accessibility of a Sudoku game. This article discusses a variety of different input and output methods which can be used to play a Sudoku game.
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